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Ludomusicology : approaches to video game music

By: Fritsch, Melanie Kamp, Michiel(Edited by) Summers, Tim(Edited by) Sweeney, Mark(Edited by)

Part of the Genre, Music & Sound series
1781791988 / 9781781791981
Stock expected by 16/04/2021
United Kingdom
24 cm 231 pages : illustrations (black and white)
General (US: Trade)  Learn More

The last half-decade has seen the rapid and expansive development of video game music studies.

As with any new area of study, this significant sub-discipline is still tackling fundamental questions concerning how video game music should be approached.

In this volume, experts in game music provide their responses to these issues.

This book suggests a variety of new approaches to the study of game music.

In the course of developing ways of conceptualizing and analyzing game music it explicitly considers other critical issues including the distinction between game play and music play, how notions of diegesis are complicated by video game interactivity, the importance of cinema aesthetics in game music, the technicalities of game music production and the relationships between game music and art music traditions.

This collection is accessible, yet theoretically substantial and complex.

It draws upon a diverse array of perspectives and presents new research which will have a significant impact upon the way that game music is studied.

The volume represents a major development in game musicology and will be indispensable for both academic researchers and students of game music.


AVA Theory of music & musicology, AVS Techniques of music / music tutorials, UDX Computer games / online games: strategy guides

Our price£18.36
RRP £22.95
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