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Modelling computing systems : mathematics for computer science

Part of the Undergraduate Topics in Computer Science series
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This engaging text presents the fundamental mathematics and modelling techniques for computing systems in a novel and light-hearted way, which can be easily followed by students at the very beginning of their university education.

Key concepts are taught through a large collection of challenging yet fun mathematical games and logical puzzles that require no prior knowledge about computers.

The text begins with intuition and examples as a basis from which precise concepts are then developed; demonstrating how, by working within the confines of a precise structured method, the occurrence of errors in the system can be drastically reduced.

Features: demonstrates how game theory provides a paradigm for an intuitive understanding of the nature of computation; contains more than 400 exercises throughout the text, with detailed solutions to half of these presented at the end of the book, together with numerous theorems, definitions and examples; describes a modelling approach based on state transition systems.

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Product Details
Springer London Ltd
1848003218 / 9781848003217
Paperback / softback
24/07/2013
United Kingdom
English
xvi, 500 pages : illustrations (black and white)
24 cm