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Composing music for games : the art, technology and business of video game scoring

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Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer.

It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations.

Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music.

This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

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Product Details
Routledge
1138021415 / 9781138021419
Paperback / softback
781.54
24/02/2016
United Kingdom
English
xi, 362 pages : illustrations (black and white, and colour)
24 cm
"An A.K. Peters book."--Front cover.