Auralization : Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
(2nd ed. 2020)
Part of the Rwthedition series
This book aims at auralization, or the creation of audible acoustic scenes from computer-generated data.
The term "auralization" is to be understood as an analogue to the well-known technique of "visualization".
In visual illustration of scenes such as in movie animation and computer graphics, we describe the process of making data or any other meaningful information visible as visualization.
In acoustics, auralization occurs when acoustic effects, primarily sound signals by means of sound reinforcement or sound transmission, are processed and presented by electro-acoustic equipment.
This book is organized as a comprehensive collection of basics, methodology and strategies of acoustic simulation and auralization.
With some mathematical prerequisites, the reader will be able to follow the main strategy of auralization easily and work out their own implementations of auralization in various fields of application in acoustic engineering, sound design and virtual reality.
For readers interested in basic research the technique of auralization may be useful to create sound stimuli for specific investigations in linguistic, medical, neurological and psychological research, and in the field of human-machine interactions.