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Pleasure and leisure in the Middle Ages and early modern age: cultural-historical perspectives on toys, games, and entertainment : Cultural-Historical Perspectives on Toys, Games, and Entertainment - 23

Classen, Albrecht(Edited by)
Part of the Fundamentals of Medieval and Early Modern Culture series
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This volume expands on the traditional approach still very much focused on the materiality of game (toys, cards, dice, falcons, dolls, etc.) and acknowledges that game constituted also a form of coming to terms with human existence in an unstable and volatile world determined by universal randomness and fortune.

Whether considering blessings or horse fighting, falconry or card games, playing with dice or dolls, we can gain a much deeper understanding of medieval and early modern society when we consider how people pursued pleasure and how they structured their leisure time.

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£169.50
Product Details
De Gruyter
3110623072 / 9783110623079
eBook (Adobe Pdf)
05/08/2019
Germany
English
764 pages
Copy: 10%; print: 10%
Also issued in print: 2019 Description based on online resource; title from PDF title page (viewed on February 2, 2022).