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Gaming und Bibliotheken

Part of the Praxiswissen series
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Using a theoretical review as a foundation, this volume for the first time provides a comprehensive review of the manifold possibilities for the use of gaming in libraries.

It presents new trends in gaming as well as current activities being conducted by libraries to reveal the growing impact of gaming on the transmission of culture and knowledge.

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Product Details
De Gruyter
3110312832 / 9783110312836
eBook (Adobe Pdf)
04/09/2014
German
168 pages
Copy: 100%; print: 100%