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Modeling and animation using Blender : Blender 2.80 - the rise of Eevee

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Discover the 3D-modeling and animation power of Blender 3D.

This book starts with a brief introduction to Blender 3D including installation and the user interface.

The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation.

The last chapter discusses the Blender game engine and all its core features. Along the way you’ll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years.

Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them.

After reading this book you will have the confidence to choose Blender for your next project. What You Will LearnMaster the features of Blender EeveeWork with modeling, animation, and much more using the updated softwareUnderstand important concepts such as physics and particles Who This Book Is ForArt enthusiasts and professionals who want to learn Blender 3D.

Blender 3D professionals who want to learn about the latest version would find the book useful. 

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Product Details
Apress
1484253396 / 9781484253397
Paperback / softback
006.696
10/12/2019
United States
English
xvii, 295 pages : illustrations (colour)
26 cm
Description based on information supplied online (viewed on March 31, 2022).