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Games and Bereavement

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How can videogames portray love and loss? Games and Bereavement answers this question by analysing five videogames and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on videogames and grief and suggests a design model for videogames to include grievers into game development. Overall, she explores how videogames can be used as contemporary medium for personal storytelling.

This work was published by Saint Philip Street Press pursuant to a Creative Commons license permitting commercial use. All rights not granted by the work's license are retained by the author or authors.

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Product Details
Saint Philip Street Press
1013293061 / 9781013293061
Paperback / softback
09/10/2020
English
276 pages
216 x 280 mm, 644 grams
General (US: Trade) Learn More