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Game Engine Gems, Volume One

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Game Engine Gems brings together in a single volume dozens of new articles from leading professionals in the game development industry.

Each "gem" presents a previously unpublished technique related to game engines and real-time virtual simulations.

Specific topics include rendering techniques, shaders, scene organization, visibility determination, collision detection, audio, user interface, input devices, memory management, artificial intelligence, resource organization, and cross-platform considerations.

A CD-ROM containing all the source codes and demos accompanies the book.

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Product Details
0763778885 / 9780763778880
Mixed media product
26/04/2010
United States
English
xxi, 357 pages, 4 unnumbered pages of plates : illustrations (black and white, and colour)
24 cm
Professional & Vocational Learn More