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Game design for free-to-play live service

Part of the Synthesis Lectures on Image, Video, and Multimedia Processing series
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"Game Design for Free to Play Live Service" is the ultimate guide to designing successful free-to-play mobile games.

Based on a decade of experience at companies like Rovio, EA, and Supercell, the author provides practical advice on gameplay mechanics, monetization strategies, and player engagement.

With case studies and expert insights, this book is essential reading for any game developer looking to create a hit mobile game.

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£44.99
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Published 04/06/2024
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Product Details
3031561554 / 9783031561559
Hardback
04/06/2024
Switzerland
270 pages : illustrations (black and white, and colour)
24 cm