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An architectural approach to level design (Second edition.)

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Written by a game developer and professor trained in architecture, this title integrates architectural and spatial design theory with the field of level design.

It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals.

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Product Details
CRC Press
1351116282 / 9781351116282
eBook (EPUB)
794.81
03/05/2019
English
579 pages
Copy: 30%; print: 30%
Previous edition: Boca Raton: Taylor & Francis, 2014 Description based on CIP data; resource not viewed.