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Sams Teach Yourself Game Programming with DirectX in 21 Days

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The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed.

Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game.

As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games.

Currently, no other book on the market covers the same material.

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Product Details
Sams Publishing
0672324199 / 9780672324192
Mixed media product
26/08/2002
United States
English
xvii, 701 p. : ill.
23 cm
technical & vocational Learn More
Text on inside cover.