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Gaming technology : streaming, VR and more

By: Wood, John McMullen, Ian(Designed by)

Part of the STEM In Our World series
1789980402 / 9781789980400
3 in stock Need More ?
United Kingdom
30 cm 32 pages : illustrations (colour)
Primary & Secondary Education (US: Elementary & High School)  Learn More
Reprint. Originally published: 2018.

Can you imagine going on a trip into space? What about flying along at 300 miles an hour in a levitating train? Or clinging onto your seat at a 4D movie? Thanks to STEM, soon you can do all this and more! Science, technology, engineering and maths are bringing new toys, tolls and technological gadgets into our everyday lives.

Come and meet Professor Tess Tube, and join her STEM school, where you will learn about the amazing gadgets and gizmos that are all around us.


4KHJ For National Curriculum Key Stage 2, 5AH Interest age: from c 7 years, YNT Science & technology: general interest (Children's / Teenage), YQS Educational: Sciences, general science, YQT Educational: Technology

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