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The Creation of iGiselle : Classical Ballet Meets Contemporary Video Games

Stovel, Nora Foster(Edited by)
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The unusual marriage of Romantic ballet and artificial intelligence is an intriguing idea that led a team of interdisciplinary researchers to design iGiselle, a video game prototype.

Scholars in the fields of literature, physical education, music, design, and computer science collaborated to revise the tragic narrative of the nineteenth-century ballet Giselle, allowing players to empower the heroine for possible ”feminine endings.” The eight interrelated chapters chronicle the origin, development, and fruition of the project.

Dancers, gamers, and computer specialists will all find something original that will stimulate their respective interests. Contributors: Vadim Bulitko, Wayne DeFehr, Christina Gier, Pirkko Markula, Mark Morris, Sergio Poo Hernandez, Emilie St.

Hilaire, Nora Foster Stovel, Laura Sydora

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Product Details
University of Alberta Press
1772123811 / 9781772123814
Paperback / softback
24/01/2019
Canada
English
232 pages
23 cm