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Game Design for Free-to-Play Live Service

Part of the Synthesis Lectures on Image, Video, and Multimedia Processing series
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"Game Design for Free to Play Live Service" is the ultimate guide to designing successful free-to-play mobile games.

Based on a decade of experience at companies like Rovio, EA, and Supercell, the author provides practical advice on gameplay mechanics, monetization strategies, and player engagement.

With case studies and expert insights, this book is essential reading for any game developer looking to create a hit mobile game.

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£44.99
Product Details
3031561554 / 9783031561559
Hardback
11/06/2024
Switzerland
English
270 pages : illustrations (black and white, and colour)
24 cm