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Game-Based Learning for Modern Languages and Translation : Face-To-Face and Virtual Classroom Applications

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This book contributes to the field of translation and modern languages and will present different teaching experiences based on the methodology of game-based learning, as well tools and practical activities that to use with students.

This can be a useful and effective tool for teachers to convert their classes in the field of translation and language teaching into attractive and motivating games for their students, both in the virtual and in the face-to-face classroom.

Active, innovative, and up-to-date methodologies will be used in all the practical experiences included.

Today, students demand new methodologies that allow them not only to have direct contact with the professional world that awaits them, but also to learn the contents while enjoying themselves, in a fun and enjoyable way.

However, teachers do not have the time, or sometimes the knowledge, to be able to turn their subjects around, and that is where this book comes in, since through reading it the teacher will obtain ideas, tools, and real experiences that he or she can apply with his or her students. This book is a balance between theory and practical activities and examples with both online and face-to-face scenarios.

There is information on teacher training for using this methodology and the implementation of this topic in university students.

The target audience for the publication would be teachers in the field of translation and modern languages, along with much broader audiences in the field of education and beyond.

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Product Details
Business Science Reference
1799881571 / 9781799881575
Hardback
371.337
30/10/2021
United States
English
300 pages
Professional & Vocational Learn More