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Describing and studying domain-specific serious games (1st ed. 2015)

Elen, Jan(Edited by)Lehtinen, Erno(Edited by)Torbeyns, Joke(Edited by)
Part of the Advances in Game-Based Learning series
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This book describes research outcomes on domain-specific serious games.

The first part of the book focuses on the design and major characteristics of actual (mainly math-related) serious games.

The second part of the book presents recent empirical studies on these games, exploring topics such as the effectiveness of serious games for learning and increasing motivation and the influence of learners' domain-specific and game competencies.

The integration of serious games into the curriculum and subsequent performance and motivation outcomes are also presented.

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£44.99
Product Details
Springer
3319202766 / 9783319202761
eBook (Adobe Pdf)
371.337
14/09/2015
Germany
English
280 pages
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