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Exploring 3d Animation with 3ds Max 7

Part of the Design Exploration Series series
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In his previous book, author Steven Till introduced the core 3D concepts of object modeling, texturing, and rendering.

In this new companion book, Till shows how to "set things in motion" - moving beyond static models and renderings and bringing characters and objects to life.

Throughout the book, a rich combination of text and illustrations shows how to execute concepts using Autodesk 's widely used 3ds max animation program, with the focus always on "the art of animation." Step-by-step project walk-throughs in media animation and forensic animation, among others, round out this often-entertaining and always-instructive resource.

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Product Details
Delmar Cengage Learning
1401871135 / 9781401871130
Pbk. + CD
006.696
01/08/2005
United States
English
xvii, 286 p. : ill.
23 cm
academic/professional/technical Learn More