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Summary and analysis of The Tetris effect: the game that hypnotized the world

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So much to read, so little time? This brief overview of 'The Tetris Effect' tells you what you need to know - before or after you read Dan Ackerman's book.

The surprising story begins in Soviet Russia, where computer researcher Alexey Pajitnov programmed the first version of Tetris using outdated software - before it spread westward and went viral.

As the addictive game grew in popularity around the world, so did the fight for its ownership.

Learn about the early days of Cold War-era computer programming, the people and companies who sought control of the intellectual property, and how playing Tetris physically impacts our brains.

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£5.99
Product Details
Worth Books
1504008715 / 9781504008716
eBook (EPUB)
794.8
25/04/2017
30 pages
Copy: 10%; print: 10%
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